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SuperMcGuffin64

43 Art Reviews

16 w/ Responses

It could use some smooth shading & texture filtering, along with putting the number of tris in the description.

third-energy responds:

Thank you so much for the feedback. I guess filtering would give it more of an actual N64 feel lol. I'll also be sure to update and include the tri count in my future uploads. Thanks, again.

Can you put a bigger & higher quality variant of your sprite in the description, that way people can see your sprite better?

Correction: Zapper was released on GameCube, GameBoy Advance, PS2, Xbox, & PC. Not PS1.

Jontanium responds:

My Bad, Thanks for the clarification

Rayman's hands & shoes look small, might need to increase there size to just right.

Could you at least make the white text not blend in the yellow background by either using gradients or putting a different color behind the text?

Would've been nice if Sr Pelo added his own interpretations of Oswald & other various Mickey/Donald characters in his Mokey's Show series.

DocDiegO responds:

Yeah, that would be funny.

It's a shame that Jack Ripper doesn't make anymore appearances after Jack Bros.

The crystal textures needs some transparency. Try changing the opacity on the colored layer until you see what best suits you.

Those fire effects could've looked better like adding some smooth smudging & glow like effects around it for instance, plus his left foot on the left half of the picture needs to be position properly.

This is like, what if, the Ducktales remake uses 16 or 32 bit sprite work instead of 2D hand drawn models in a 3D environment?

Just your average hobbyist.
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CW: Some artwork may contain content not suitable for all ages.

Nicolas Knight @SuperMcGuffin64

Age 27, Male

Cartoon Artist

United States of America

Joined on 9/7/21

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